While standard chat suffices for daily interactions, the game provides specific commands for managing global announcements and system messages.
The /say Command
This command is the fundamental tool for any server administrator or moderator. It allows broadcasting an instant message to all connected players, regardless of their location or the world they are currently in. Unlike a standard chat message, text sent via this command is often highlighted to grab the community’s attention.

📋 Technical Sheet
- Description: Announces a global message to all players present on the server.
- Permission:
hytale.consolemodule.command.say
🛠️ Syntax and Usage
| Action | Syntax | Description | Example |
| Broadcast a message | /say [message] | Sends the specified text to all players connected to the server. | /say Welcome to the Hytale France server! |
The /notify Command
Unlike standard chat, which may be restricted to a specific zone or world, this system module function allows for the broadcasting of an immediate visual alert to all players, regardless of the world or instance they are currently in.
It is the preferred tool for announcing restarts, global events, or imminent maintenance.

📋 Technical Sheet
- Description: Sends a global system notification to all connected players across the entire network of worlds.
- Permission:
hytale.system.command.notify
🛠️ Syntax and Usage
| Action | Syntax | Description | Example |
| Send an alert | /notify [message] | Broadcasts the specified text as a visual notification to all connected players. | /notify The server is restarting in 5 minutes. |
