Barely a week after its first corrective update, the Hypixel Studios team shows no signs of slowing down. Hytale Update 2 is now available, and it is far more than a simple hotfix. With gameplay balancing, a world generation overhaul, and new cosmetic features, the developers are proving they are listening to the community.
Key Takeaways
A Meta Shaken by Mining and Combat The most impactful change concerns access to high-level resources. Adamantite can no longer be extracted easily: a Thorium or Cobalt pickaxe is now mandatory. Furthermore, using a low-level pickaxe on superior ores has become very inefficient, forcing a more linear and thoughtful progression. On the combat side, a new item allows players to raise skeletal minions, paving the way for a “Necromancer” playstyle.
Quality of Life and Immersion Farmers will appreciate the protection of “Eternal crops” against clumsy weapon swings and the rebalancing of hoes. On the immersion front, the addition of options to hide armor (great for RP) and the “Ophidiophobia” mode (replacing snakes with harmless creatures) demonstrate an appreciable attention to detail.
📜 Hytale Update 2: Full Patch Notes
Here is the comprehensive list of changes brought by this update on January 24, 2026.
Cosmetics & Customization
- New Avatar Options: Added Bandit Masks (with Side Knot variant), Blindfolds (Thick, Bandage), and variants for Left/Right Eye.
- New Mouths: Vampire Mouth, Cute Mouth, Orc Mouth.
- Colors: Added white color to fantasy cotton cosmetic colors.
- Haircut Updates: Visual improvements for Single Side Pigtail, Hair Stick Bun, Simple Bobcut, Fighter Buns, Smart Elven, and Windswept.
- Armor Visibility: Added new armor slot visibility toggles directly in the character panel. Server hosts can disable/enable this feature to enforce rules for PvP/Immersion purposes.
- Animations: Improved animations for capes when the player is running.
Gameplay & Balance
- Necromancy: A new item was added that allows the user to raise skeletal minions from nearby bone piles. Has a chance to drop from the large Praetorian Skeleton.
- Mining (Adamantite): Adamantite now requires a Thorium or Cobalt pickaxe to be mined.
- Pickaxe Progression: Mining progression has been adjusted. Lower tier pickaxes now deal much less damage to higher tier ore blocks. Upgrading to a higher quality pickaxe significantly reduces the amount of hits required.
- Fauna:
- Buffed Polar Bears.
- The following NPCs will now drop Medium Hide instead of Light Hide: Bison, Boar, Cow, Horse, Warthog.
- The Magma Toad has been adjusted. Tongue damage has been significantly reduced. It now alternates between its Tongue attack and a new ability: Headbutt.
- Crafting:
- More decorative light recipes have been added to the furniture bench.
- Petals are now craftable in the furniture bench under the Textiles category. This makes them renewable as Yellow Petals can be farmed from growing Sunflower Seeds.
- Lighter variants for each Cloth Block can now be crafted using a combination of Petals.
World Generation
- WorldGen V2: Prepared for public documentation to help modders.
- New Templates: Added
Default_Flat&Default_Voidtemplates using World Gen V2. - Creative Hub: The Creative Hub Portal now spawns with World Gen V2 flat worldgen (clear weather and limited fog).
- Ores: Major refactor of ore placement in all zones. Results in more ores, especially in Devastated Lands undergrounds. (Note: You will need to explore new chunks for old worlds to see this change).
Farming
- Safety: Eternal crops no longer break from accidental weapon damage.
- Soil: Increased tilled soil lifetime (now lasts between 1.2 to 1.5 days). Fixed soil decay under fully grown crops.
- Usability: You can now hold torches in your offhand while using the Hoe and Seeds. Harvested crops can now be placed on the ground when crouching.
- Hoes: Recipe requirement costs have been adjusted. Hoes now unlock at different farming bench tiers: Copper is Tier 2 (was T4), Iron is Tier 4 (was T8), Thorium added at Tier 6.
UI / UX
- Editor: Improved editor block tooltip descriptions. Tooltips will now display the name of colors when hovering over color options in Avatar Customization.
- Hotbar: Made improvements to the visibility of the hotbar active-slot by increasing contrast and adding a diamond indicator (easier to see in bright environments like Howling Sands).
- Memories: Categories are now sorted alphabetically in “The Heart Of Orbis”.
- Brushes: Scripted Brush QoL improvements, filter fixes, added decoration and cave brushes.
- Inventory:
- Better double click handling (you can click faster).
- Shift + Clicking on armor will now directly equip it if the slot is empty.
- QERT shortcut keybinds added for “quick actions” (put all, pull all, quickstack, and sort).
- FPS Counter: Added an “FPS counter overlay” option in Settings > General > User Interface.
- Map & Compass: Player markers now display on the compass with up/down height indicators. Removed “Player:” prefix on the map. Added toggle buttons for map/compass visibility in the player list.
- Accessibility: Added Ophidiophobia accessibility mode (Gameplay > Accessibility). Turns Snake models into “Hatworms”.
Audio & Visual Effects
- Added all missing basic Rex sounds.
- Updated the bones item drag/drop inventory sound.
- Fixed a bug in a Howling Sands cave track.
- Updated all food particle tints.
Bug Fixes, Tech & Stability
- Servers: Introduced a server auto-update system (including
UpdateModulecore plugin), new/updatecommands, and configuration options for backups and notifications. AddedShutdownReason.UPDATE. - Rendering: Improvements to shadow rendering to fix various issues.
- Creative Gameplay: Fixed middle click “pick block” when the hotbar is full (now replaces the current slot).
- Various Fixes:
- Fixed issues with Mantling detection.
- Fixed keybinds not persisting across sessions.
- Smoother weather transitions.
- Fixed teleporter offsets to avoid collisions.
- Rail carts now consume and place correctly.
- Fixed bed respawning in unloaded chunks.
- Major improvements to server stability, validation, and ECS.
- Refilling containers now targets the closest block of water.
- Fixed Berserker haircut texture tiling and glasses texture issues.
- Added permissions for world map teleporting.
- Fixed Emerald Wilds dungeon issues (and potential new soundtracks).
