Every Hytale creator will tell you: Blockbench is a fantastic tool, but sometimes you just wish you could “capture” what you see in-game and turn it into a model. That’s exactly what Marggx offers with his Model Creator mod .
This is not just a gadget, it’s a real workflow tool that will save modders a ton of time.
The bridge between Hytale and Blockbench
The principle is simple: instead of starting from a blank page in Blockbench and struggling to place each cube to reproduce an idea, you make your “draft” directly in Hytale.
You place your entities, assemble them as you wish, and the mod takes care of transforming this assembly into a .blockymodel file .
Why is this a revolution for modders?
- Kitbashing made easy: You take several existing elements in the game, combine them, and export them as a single block/object.
- Clean export: The mod doesn’t just copy shapes, it also generates a combined texture . No more headaches with scattered image files!
- Time saving: It is much faster to visualize a complex scene or object directly in the game environment before going to do the finishing touches in software.
How does it work in practice?
The process is designed not to disrupt your creative flow:
- Selection: You use the selection tool to surround the entities or objects you want to transform.
- The command: A small message
/mc gin the chat starts the machine. - The result: The mod creates the file in your folders. All you have to do is open it in Blockbench to adjust the animations, attachment points, or fine-tune the details.
A tool in constant evolution
The mod is currently in Beta , which means it’s focused on the essentials: exporting volumes and textures. Marggx is already working on the next steps, including the ability to export Prefabs ( your builds) directly as 3D models.
It’s the perfect tool for those who want to populate their server with unique items without spending 10 hours on every tiny technical detail.
Ready to export your first ideas?
Find the mod on CurseForge here:
👉 Model Creator (In-Game Entities to Blockymodel)
